Initial NWL Commit ...

Signed-off-by: Patrick Zysset <patrick.zysset@netmodule.com>
This commit is contained in:
Patrick Zysset 2023-03-06 23:28:11 +01:00
commit c11d0a5044
13 changed files with 416 additions and 0 deletions

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build/
vscode-bitbake-build/
documentation/_build/
documentation/oe-logs
documentation/oe-workdir
__pycache__

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[submodule "layers/coreos"]
path = layers/coreos
url = ssh://git@bitbucket.gad.local:7999/ico/coreos.git
branch = master
[submodule "coreos"]
path = coreos
url = ssh://git@bitbucket.gad.local:7999/ico/coreos.git
branch = master

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NETMODULE WIRELESS LINUX
------------------------
*...a Belden Core-OS Distribution!*

1
coreos Submodule

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Subproject commit bb4c4ec9f1d49aa277109aea414ee18cf4f291bb

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Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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This README file contains information on the contents of the meta-nwl-distro layer.
Please see the corresponding sections below for details.
Dependencies
============
URI: <first dependency>
branch: <branch name>
URI: <second dependency>
branch: <branch name>
.
.
.
Patches
=======
Please submit any patches against the meta-nwl-distro layer to the xxxx mailing list (xxxx@zzzz.org)
and cc: the maintainer:
Maintainer: XXX YYYYYY <xxx.yyyyyy@zzzzz.com>
Table of Contents
=================
I. Adding the meta-nwl-distro layer to your build
II. Misc
I. Adding the meta-nwl-distro layer to your build
=================================================
Run 'bitbake-layers add-layer meta-nwl-distro'
II. Misc
========
--- replace with specific information about the meta-nwl-distro layer ---

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# This should come at the beginning of the file, to ensure that you use
# CoreOS defaults
require conf/distro/belden-coreos.conf
# This should always be set in your own configuration file, to not use the
# values of CoreOS
DISTRO = "nwl"
DISTRO_NAME = "Netmodule Wireless Linux"
MAINTAINER = "Netmodule Software Teams"
# You may want to add a version and a codename to your distro instead of
# using the version and codename of CoreOS
DISTRO_VERSION = "2023.03"
DISTRO_CODENAME = "NWL 2023 Edition (DRAFT)"
# Here you can override settings from the CoreOS distro or from
# OpenEmbedded-core. But keep in mind that the CoreOS team doesn't support
# all the features of OpenEmbedded-Core. We have added some checks for some
# of the settings that we don't allow to change or that we don't support.
# See the coreos-sanity.bbclass file for more info.

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# We have a conf and classes directory, add to BBPATH
BBPATH .= ":${LAYERDIR}"
# We have recipes-* directories, add to BBFILES
BBFILES += "${LAYERDIR}/recipes-*/*/*.bb \
${LAYERDIR}/recipes-*/*/*.bbappend"
BBFILE_COLLECTIONS += "meta-nwl-distro"
BBFILE_PATTERN_meta-nwl-distro = "^${LAYERDIR}/"
BBFILE_PRIORITY_meta-nwl-distro = "6"
LAYERDEPENDS_meta-nwl-distro = "core"
LAYERSERIES_COMPAT_meta-nwl-distro = "kirkstone"

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SUMMARY = "bitbake-layers recipe"
DESCRIPTION = "Recipe created by bitbake-layers"
LICENSE = "MIT"
python do_display_banner() {
bb.plain("***********************************************");
bb.plain("* *");
bb.plain("* Example recipe created by bitbake-layers *");
bb.plain("* *");
bb.plain("***********************************************");
}
addtask display_banner before do_build

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#!/bin/sh
# This script is used to setup the OE Build Environment
# Normally this is called as '. ./nwl-init-build-env <builddir>'
# On some shell, we can get the path of this script when sources. Otherwise we
# use the current directory as a fallback
if [ -z "$PRODUCT_ROOT" ]; then
if [ -n "$BASH_SOURCE" ]; then
PRODUCT_ROOT=$(dirname "$BASH_SOURCE")
elif [ -n "$ZSH_NAME" ]; then
PRODUCT_ROOT=$(dirname "$0")
else
PRODUCT_ROOT="$(pwd)"
fi
fi
# Get a non relative path to the root directory
PRODUCT_ROOT=$(readlink -f "${PRODUCT_ROOT}")
# CoreOS init settings
COREOS_ROOT="${PRODUCT_ROOT}/coreos"
TEMPLATECONF="${PRODUCT_ROOT}/templates"
# Call the coreos-init-build-env scripts of CoreOS
. "${COREOS_ROOT}/coreos-init-build-env" "${1:-$PRODUCT_ROOT/build}"
# From here the scripts and functions defined by CoreOS and
# OpenEmbedded-Core are available
# Add support for ##PRODUCTS_LAYERSDIR## inside of bblayer template
coreos-bblayers-envsub PRODUCT_LAYERSDIR "${PRODUCT_ROOT}/layers"
# Add the scripts directory of the product to the path
coreos_path_add "${PRODUCT_ROOT}/scripts"

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# LAYER_CONF_VERSION is increased each time build/conf/bblayers.conf
# changes incompatibly
LCONF_VERSION = "7"
BBPATH = "${TOPDIR}"
BBFILES ?= ""
BBLAYERS ?= " \
##OEROOT##/meta \
##COREOS_LAYERSDIR##/meta-belden-coreos \
##COREOS_LAYERSDIR##/meta-belden-coreos-bsp \
##COREOS_LAYERSDIR##/meta-belden-coreos-demo \
##COREOS_LAYERSDIR##/meta-belden-marvell-bsp \
##COREOS_LAYERSDIR##/meta-openembedded/meta-oe \
##COREOS_LAYERSDIR##/meta-openembedded/meta-networking \
##COREOS_LAYERSDIR##/meta-openembedded/meta-filesystems \
##COREOS_LAYERSDIR##/meta-openembedded/meta-python \
##COREOS_LAYERSDIR##/meta-openembedded/meta-webserver \
##COREOS_LAYERSDIR##/meta-virtualization \
##COREOS_LAYERSDIR##/meta-efibootguard \
##COREOS_LAYERSDIR##/meta-swupdate \
"

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____ _ _ _____ ____ _____
| _ \ | | | | / ____| / __ \ / ____|
| |_) | ___| | __| | ___ _ __ | | ___ _ __ ___| | | | (___
| _ < / _ \ |/ _` |/ _ \ '_ \ | | / _ \| '__/ _ \ | | |\___ \
| |_) | __/ | (_| | __/ | | | | |___| (_) | | | __/ |__| |____) |
|____/ \___|_|\__,_|\___|_| |_| \_____\___/|_| \___|\____/|_____/
### Shell environment set up for builds. ###
You can now run 'bitbake <target>'
Common targets are:
coreos-image-minimal
coreos-image-all-features
coreos-image-demo
You can also run generated qemu images with a command like 'runqemu qemuarm64'.
Other commonly useful commands are:
- 'devtool' and 'recipetool' handle common recipe tasks
- 'bitbake-layers' handles common layer tasks
- 'bitbake-getvar' query the value of a variable
- 'oe-pkgdata-util' handles common target package tasks
You can open the CoreOS documentation by running the 'coreos-doc' command.

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#
# This file is your local configuration file and is where all local user settings
# are placed. The comments in this file give some guide to the options a new user
# to the system might want to change but pretty much any configuration option can
# be set in this file. More adventurous users can look at
# local.conf.sample.extended which contains other examples of configuration which
# can be placed in this file but new users likely won't need any of them
# initially.
#
# Lines starting with the '#' character are commented out and in some cases the
# default values are provided as comments to show people example syntax. Enabling
# the option is a question of removing the # character and making any change to the
# variable as required.
#
# Machine Selection
#
# You need to select a specific machine to target the build with. There are a selection
# of emulated machines available which can boot and run in the QEMU emulator:
#
#MACHINE ?= "qemuarm"
#MACHINE ?= "qemuarm64"
#MACHINE ?= "qemumips"
#MACHINE ?= "qemumips64"
#MACHINE ?= "qemuppc"
#MACHINE ?= "qemux86"
#MACHINE ?= "qemux86-64"
#MACHINE ?= "cn9130-cf-pro"
#
# This sets the default machine to be qemuarm64 if no other machine is selected:
MACHINE ??= "qemuarm64"
#
# Where to place downloads
#
# During a first build the system will download many different source code tarballs
# from various upstream projects. This can take a while, particularly if your network
# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
# can preserve this directory to speed up this part of subsequent builds. This directory
# is safe to share between multiple builds on the same machine too.
#
# The default is a downloads directory under TOPDIR which is the build directory.
#
#DL_DIR ?= "${TOPDIR}/downloads"
#
# Where to place shared-state files
#
# BitBake has the capability to accelerate builds based on previously built output.
# This is done using "shared state" files which can be thought of as cache objects
# and this option determines where those files are placed.
#
# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
# from these files if no changes were made to the configuration. If changes were made
# to the configuration, only shared state files where the state was still valid would
# be used (done using checksums).
#
# The default is a sstate-cache directory under TOPDIR.
#
#SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
#
# Where to place the build output
#
# This option specifies where the bulk of the building work should be done and
# where BitBake should place its temporary files and output. Keep in mind that
# this includes the extraction and compilation of many applications and the toolchain
# which can use Gigabytes of hard disk space.
#
# The default is a tmp directory under TOPDIR.
#
#TMPDIR = "${TOPDIR}/tmp"
#
# Default policy config
#
# The distribution setting controls which policy settings are used as defaults.
# The default value is fine for general Yocto project use, at least initially.
# Ultimately when creating custom policy, people will likely end up subclassing
# these defaults.
#
DISTRO ?= "nwl"
#
# Extra image configuration defaults
#
# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
# images. Some of these options are added to certain image types automatically. The
# variable can contain the following options:
# "dbg-pkgs" - add -dbg packages for all installed packages
# (adds symbol information for debugging/profiling)
# "src-pkgs" - add -src packages for all installed packages
# (adds source code for debugging)
# "dev-pkgs" - add -dev packages for all installed packages
# (useful if you want to develop against libs in the image)
# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
# (useful if you want to run the package test suites)
# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
# "tools-debug" - add debugging tools (gdb, strace)
# "eclipse-debug" - add Eclipse remote debugging support
# "tools-profile" - add profiling tools (oprofile, lttng, valgrind)
# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
# "debug-tweaks" - make an image suitable for development
# e.g. ssh root access has a blank password
# There are other application targets that can be used here too, see
# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
# We default to enabling the debugging tweaks.
EXTRA_IMAGE_FEATURES ?= "debug-tweaks"
#
# Additional image features
#
# The following is a list of additional classes to use when building images which
# enable extra features. Some available options which can be included in this variable
# are:
# - 'buildstats' collect build statistics
USER_CLASSES ?= "buildstats"
#
# Runtime testing of images
#
# The build system can test booting virtual machine images under qemu (an emulator)
# after any root filesystems are created and run tests against those images. It can also
# run tests against any SDK that are built. To enable this uncomment these lines.
# See classes/test{image,sdk}.bbclass for further details.
#IMAGE_CLASSES += "testimage testsdk"
#TESTIMAGE_AUTO:qemuall = "1"
#
# Interactive shell configuration
#
# Under certain circumstances the system may need input from you and to do this it
# can launch an interactive shell. It needs to do this since the build is
# multithreaded and needs to be able to handle the case where more than one parallel
# process may require the user's attention. The default is iterate over the available
# terminal types to find one that works.
#
# Examples of the occasions this may happen are when resolving patches which cannot
# be applied, to use the devshell or the kernel menuconfig
#
# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
# Note: currently, Konsole support only works for KDE 3.x due to the way
# newer Konsole versions behave
#OE_TERMINAL = "auto"
# By default disable interactive patch resolution (tasks will just fail instead):
PATCHRESOLVE = "noop"
#
# Disk Space Monitoring during the build
#
# Monitor the disk space during the build. If there is less that 1GB of space or less
# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
# shutdown the build. If there is less than 100MB or 1K inodes, perform a hard halt
# of the build. The reason for this is that running completely out of space can corrupt
# files and damages the build in ways which may not be easily recoverable.
# It's necessary to monitor /tmp, if there is no space left the build will fail
# with very exotic errors.
BB_DISKMON_DIRS ??= "\
STOPTASKS,${TMPDIR},1G,100K \
STOPTASKS,${DL_DIR},1G,100K \
STOPTASKS,${SSTATE_DIR},1G,100K \
STOPTASKS,/tmp,100M,100K \
HALT,${TMPDIR},100M,1K \
HALT,${DL_DIR},100M,1K \
HALT,${SSTATE_DIR},100M,1K \
HALT,/tmp,10M,1K"
#
# Shared-state files from other locations
#
# As mentioned above, shared state files are prebuilt cache data objects which can be
# used to accelerate build time. This variable can be used to configure the system
# to search other mirror locations for these objects before it builds the data itself.
#
# This can be a filesystem directory, or a remote url such as https or ftp. These
# would contain the sstate-cache results from previous builds (possibly from other
# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
# cache locations to check for the shared objects.
# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
# at the end as shown in the examples below. This will be substituted with the
# correct path within the directory structure.
SSTATE_MIRRORS ?= "\
file://.* http://sstate.gad.local/PATH;downloadfilename=PATH \
"
#
# Qemu configuration
#
# By default qemu will build with a builtin VNC server where graphical output can be
# seen. The two lines below enable the SDL backend too. By default libsdl2-native will
# be built, if you want to use your host's libSDL instead of the minimal libsdl built
# by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
PACKAGECONFIG:append:pn-qemu-system-native = " sdl"
PACKAGECONFIG:append:pn-nativesdk-qemu = " sdl"
#ASSUME_PROVIDED += "libsdl2-native"
#
# Memory Resident Bitbake
#
# Bitbake's server component can stay in memory after the UI for the current command
# has completed. This means subsequent commands can run faster since there is no need
# for bitbake to reload cache files and so on. Number is in seconds, after which the
# server will shut down.
#
#BB_SERVER_TIMEOUT = "60"
# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
# track the version of this file when it was generated. This can safely be ignored if
# this doesn't mean anything to you.
CONF_VERSION = "2"