341 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			341 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C
		
	
	
	
| // SPDX-License-Identifier: GPL-2.0+
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| /*
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|  * Copyright (c) 2013 Google, Inc
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|  */
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| 
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| #include <errno.h>
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| #include <linux/input.h>
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| #include <SDL/SDL.h>
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| #include <sound.h>
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| #include <asm/state.h>
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| 
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| static struct sdl_info {
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| 	SDL_Surface *screen;
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| 	int width;
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| 	int height;
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| 	int depth;
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| 	int pitch;
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| 	uint frequency;
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| 	uint audio_pos;
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| 	uint audio_size;
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| 	uint8_t *audio_data;
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| 	bool audio_active;
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| 	bool inited;
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| } sdl;
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| 
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| static void sandbox_sdl_poll_events(void)
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| {
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| 	/*
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| 	 * We don't want to include common.h in this file since it uses
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| 	 * system headers. So add a declation here.
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| 	 */
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| 	extern void reset_cpu(unsigned long addr);
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| 	SDL_Event event;
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| 
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| 	while (SDL_PollEvent(&event)) {
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| 		switch (event.type) {
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| 		case SDL_QUIT:
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| 			puts("LCD window closed - quitting\n");
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| 			reset_cpu(1);
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| 			break;
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| 		}
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| 	}
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| }
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| 
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| static int sandbox_sdl_ensure_init(void)
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| {
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| 	if (!sdl.inited) {
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| 		if (SDL_Init(0) < 0) {
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| 			printf("Unable to initialize SDL: %s\n",
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| 			       SDL_GetError());
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| 			return -EIO;
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| 		}
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| 
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| 		atexit(SDL_Quit);
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| 
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| 		sdl.inited = true;
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| 	}
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| 	return 0;
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| }
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| 
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| int sandbox_sdl_init_display(int width, int height, int log2_bpp)
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| {
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| 	struct sandbox_state *state = state_get_current();
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| 	int err;
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| 
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| 	if (!width || !state->show_lcd)
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| 		return 0;
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| 	err = sandbox_sdl_ensure_init();
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| 	if (err)
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| 		return err;
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| 	if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
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| 		printf("Unable to initialize SDL LCD: %s\n", SDL_GetError());
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| 		return -EPERM;
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| 	}
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| 	SDL_WM_SetCaption("U-Boot", "U-Boot");
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| 
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| 	sdl.width = width;
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| 	sdl.height = height;
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| 	sdl.depth = 1 << log2_bpp;
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| 	sdl.pitch = sdl.width * sdl.depth / 8;
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| 	sdl.screen = SDL_SetVideoMode(width, height, 0, 0);
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| 	sandbox_sdl_poll_events();
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| 
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| 	return 0;
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| }
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| 
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| int sandbox_sdl_sync(void *lcd_base)
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| {
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| 	SDL_Surface *frame;
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| 
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| 	frame = SDL_CreateRGBSurfaceFrom(lcd_base, sdl.width, sdl.height,
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| 			sdl.depth, sdl.pitch,
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| 			0x1f << 11, 0x3f << 5, 0x1f << 0, 0);
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| 	SDL_BlitSurface(frame, NULL, sdl.screen, NULL);
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| 	SDL_FreeSurface(frame);
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| 	SDL_UpdateRect(sdl.screen, 0, 0, 0, 0);
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| 	sandbox_sdl_poll_events();
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| 
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| 	return 0;
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| }
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| 
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| #define NONE (-1)
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| #define NUM_SDL_CODES	(SDLK_UNDO + 1)
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| 
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| static int16_t sdl_to_keycode[NUM_SDL_CODES] = {
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| 	/* 0 */
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, KEY_BACKSPACE, KEY_TAB,
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| 	NONE, NONE, NONE, KEY_ENTER, NONE,
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| 	NONE, NONE, NONE, NONE, KEY_POWER,	/* use PAUSE as POWER */
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| 
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| 	/* 20 */
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, KEY_ESC, NONE, NONE,
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| 	NONE, NONE, KEY_SPACE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 
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| 	/* 40 */
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| 	NONE, NONE, NONE, NONE, KEY_COMMA,
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| 	KEY_MINUS, KEY_DOT, KEY_SLASH, KEY_0, KEY_1,
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| 	KEY_2, KEY_3, KEY_4, KEY_5, KEY_6,
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| 	KEY_7, KEY_8, KEY_9, NONE, KEY_SEMICOLON,
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| 
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| 	/* 60 */
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| 	NONE, KEY_EQUAL, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 
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| 	/* 80 */
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, KEY_BACKSLASH, NONE, NONE,
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| 	NONE, KEY_GRAVE, KEY_A, KEY_B, KEY_C,
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| 
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| 	/* 100 */
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| 	KEY_D, KEY_E, KEY_F, KEY_G, KEY_H,
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| 	KEY_I, KEY_J, KEY_K, KEY_L, KEY_M,
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| 	KEY_N, KEY_O, KEY_P, KEY_Q, KEY_R,
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| 	KEY_S, KEY_T, KEY_U, KEY_V, KEY_W,
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| 
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| 	/* 120 */
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| 	KEY_X, KEY_Y, KEY_Z, NONE, NONE,
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| 	NONE, NONE, KEY_DELETE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 
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| 	/* 140 */
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 
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| 	/* 160 */
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 
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| 	/* 180 */
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 
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| 	/* 200 */
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 
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| 	/* 220 */
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 
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| 	/* 240 */
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 	NONE, KEY_KP0, KEY_KP1, KEY_KP2, KEY_KP3,
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| 
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| 	/* 260 */
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| 	KEY_KP4, KEY_KP5, KEY_KP6, KEY_KP7, KEY_KP8,
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| 	KEY_KP9, KEY_KPDOT, KEY_KPSLASH, KEY_KPASTERISK, KEY_KPMINUS,
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| 	KEY_KPPLUS, KEY_KPENTER, KEY_KPEQUAL, KEY_UP, KEY_DOWN,
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| 	KEY_RIGHT, KEY_LEFT, KEY_INSERT, KEY_HOME, KEY_END,
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| 
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| 	/* 280 */
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| 	KEY_PAGEUP, KEY_PAGEDOWN, KEY_F1, KEY_F2, KEY_F3,
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| 	KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8,
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| 	KEY_F9, KEY_F10, KEY_F11, KEY_F12, NONE,
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| 	NONE, NONE, NONE, NONE, NONE,
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| 
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| 	/* 300 */
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| 	KEY_NUMLOCK, KEY_CAPSLOCK, KEY_SCROLLLOCK, KEY_RIGHTSHIFT,
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| 		KEY_LEFTSHIFT,
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| 	KEY_RIGHTCTRL, KEY_LEFTCTRL, KEY_RIGHTALT, KEY_LEFTALT, KEY_RIGHTMETA,
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| 	KEY_LEFTMETA, NONE, KEY_FN, NONE, KEY_COMPOSE,
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| 	NONE, KEY_PRINT, KEY_SYSRQ, KEY_PAUSE, NONE,
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| 
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| 	/* 320 */
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| 	NONE, NONE, NONE,
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| };
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| 
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| int sandbox_sdl_scan_keys(int key[], int max_keys)
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| {
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| 	Uint8 *keystate;
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| 	int i, count;
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| 
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| 	sandbox_sdl_poll_events();
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| 	keystate = SDL_GetKeyState(NULL);
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| 	for (i = count = 0; i < NUM_SDL_CODES; i++) {
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| 		if (count >= max_keys)
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| 			break;
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| 		else if (keystate[i])
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| 			key[count++] = sdl_to_keycode[i];
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| 	}
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| 
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| 	return count;
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| }
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| 
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| int sandbox_sdl_key_pressed(int keycode)
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| {
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| 	int key[8];	/* allow up to 8 keys to be pressed at once */
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| 	int count;
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| 	int i;
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| 
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| 	count = sandbox_sdl_scan_keys(key, sizeof(key) / sizeof(key[0]));
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| 	for (i = 0; i < count; i++) {
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| 		if (key[i] == keycode)
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| 			return 0;
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| 	}
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| 
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| 	return -ENOENT;
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| }
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| 
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| void sandbox_sdl_fill_audio(void *udata, Uint8 *stream, int len)
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| {
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| 	int avail;
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| 
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| 	avail = sdl.audio_size - sdl.audio_pos;
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| 	if (avail < len)
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| 		len = avail;
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| 
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| 	SDL_MixAudio(stream, sdl.audio_data + sdl.audio_pos, len,
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| 		     SDL_MIX_MAXVOLUME);
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| 	sdl.audio_pos += len;
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| 
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| 	/* Loop if we are at the end */
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| 	if (sdl.audio_pos == sdl.audio_size)
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| 		sdl.audio_pos = 0;
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| }
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| 
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| int sandbox_sdl_sound_init(void)
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| {
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| 	SDL_AudioSpec wanted;
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| 
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| 	if (sandbox_sdl_ensure_init())
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| 		return -1;
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| 
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| 	if (sdl.audio_active)
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| 		return 0;
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| 
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| 	/*
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| 	 * At present all sandbox sounds crash. This is probably due to
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| 	 * symbol name conflicts with U-Boot. We can remove the malloc()
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| 	 * probles with:
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| 	 *
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| 	 * #define USE_DL_PREFIX
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| 	 *
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| 	 * and get this:
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| 	 *
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| 	 * Assertion 'e->pollfd->fd == e->fd' failed at pulse/mainloop.c:676,
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| 	 *		function dispatch_pollfds(). Aborting.
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| 	 *
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| 	 * The right solution is probably to make U-Boot's names private or
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| 	 * link os.c and sdl.c against their libraries before liking with
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| 	 * U-Boot. TBD. For now sound is disabled.
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| 	 */
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| 	printf("(Warning: sandbox sound disabled)\n");
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| 	return 0;
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| 
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| 	/* Set the audio format */
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| 	wanted.freq = 22050;
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| 	wanted.format = AUDIO_S16;
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| 	wanted.channels = 1;    /* 1 = mono, 2 = stereo */
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| 	wanted.samples = 1024;  /* Good low-latency value for callback */
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| 	wanted.callback = sandbox_sdl_fill_audio;
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| 	wanted.userdata = NULL;
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| 
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| 	sdl.audio_size = sizeof(uint16_t) * wanted.freq;
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| 	sdl.audio_data = malloc(sdl.audio_size);
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| 	if (!sdl.audio_data) {
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| 		printf("%s: Out of memory\n", __func__);
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| 		return -1;
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| 	}
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| 	sdl.audio_pos = 0;
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| 
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| 	if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
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| 		printf("Unable to initialize SDL audio: %s\n", SDL_GetError());
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| 		goto err;
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| 	}
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| 
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| 	/* Open the audio device, forcing the desired format */
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| 	if (SDL_OpenAudio(&wanted, NULL) < 0) {
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| 		printf("Couldn't open audio: %s\n", SDL_GetError());
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| 		goto err;
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| 	}
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| 	sdl.audio_active = true;
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| 
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| 	return 0;
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| 
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| err:
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| 	free(sdl.audio_data);
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| 	return -1;
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| }
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| 
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| int sandbox_sdl_sound_start(uint frequency)
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| {
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| 	if (!sdl.audio_active)
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| 		return -1;
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| 	sdl.frequency = frequency;
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| 	sound_create_square_wave((unsigned short *)sdl.audio_data,
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| 				 sdl.audio_size, frequency);
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| 	sdl.audio_pos = 0;
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| 	SDL_PauseAudio(0);
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| 
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| 	return 0;
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| }
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| 
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| int sandbox_sdl_sound_stop(void)
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| {
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| 	if (!sdl.audio_active)
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| 		return -1;
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| 	SDL_PauseAudio(1);
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| 
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| 	return 0;
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| }
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