204 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			204 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Keyboard input helper functions (too small to be called a layer)
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 *
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 * Copyright (c) 2011 The Chromium OS Authors.
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 *
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 * SPDX-License-Identifier:	GPL-2.0+
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 */
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#ifndef _INPUT_H
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#define _INPUT_H
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enum {
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	INPUT_MAX_MODIFIERS	= 4,
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	INPUT_BUFFER_LEN	= 16,
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};
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enum {
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	/* Keyboard LEDs */
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	INPUT_LED_SCROLL	= 1 << 0,
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	INPUT_LED_NUM		= 1 << 1,
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	INPUT_LED_CAPS		= 1 << 2,
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};
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/*
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 * This table translates key codes to ASCII. Most of the entries are ASCII
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 * codes, but entries after KEY_FIRST_MOD indicate that this key is a
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 * modifier key, like shift, ctrl. KEY_FIRST_MOD + MOD_SHIFT is the shift
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 * key, for example.
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 */
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struct input_key_xlate {
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	/* keycode of the modifiers which select this table, -1 if none */
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	int left_keycode;
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	int right_keycode;
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	const uchar *xlate;	/* keycode to ASCII table */
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	int num_entries;	/* number of entries in this table */
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};
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struct input_config {
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	struct udevice *dev;
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	uchar fifo[INPUT_BUFFER_LEN];
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	int fifo_in, fifo_out;
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	/* Which modifiers are active (1 bit for each MOD_... value) */
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	uchar modifiers;
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	uchar flags;		/* active state keys (FLAGS_...) */
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	uchar leds;		/* active LEDs (INPUT_LED_...) */
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	uchar leds_changed;	/* LEDs that just changed */
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	uchar num_tables;	/* number of modifier tables */
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	int prev_keycodes[INPUT_BUFFER_LEN];	/* keys held last time */
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	int num_prev_keycodes;	/* number of prev keys */
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	struct input_key_xlate table[INPUT_MAX_MODIFIERS];
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	/**
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	 * Function the input helper calls to scan the keyboard
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	 *
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	 * @param config	Input state
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	 * @return 0 if no keys read, otherwise number of keys read, or 1 if
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	 *		unknown
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	 */
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	int (*read_keys)(struct input_config *config);
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	bool allow_repeats;		/* Don't filter out repeats */
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	unsigned int next_repeat_ms;	/* Next time we repeat a key */
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	unsigned int repeat_delay_ms;	/* Time before autorepeat starts */
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	unsigned int repeat_rate_ms;	/* Autorepeat rate in ms */
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};
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struct stdio_dev;
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/**
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 * Convert a list of key codes into ASCII and send them
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 *
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 * @param config	Input state
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 * @param keycode	List of key codes to examine
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 * @param num_keycodes	Number of key codes
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 * @return number of ascii characters sent, or 0 if none, or -1 for an
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 *	internal error
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 */
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int input_send_keycodes(struct input_config *config, int keycode[], int count);
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/**
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 * Add a new keycode to an existing list of keycodes
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 *
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 * This can be used to handle keyboards which do their own scanning. An
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 * internal list of depressed keys is maintained by the input library. Then
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 * this function is called to add a new key to the list (when a 'make code' is
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 * received), or remove a key (when a 'break code' is received).
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 *
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 * This function looks after maintenance of the list of active keys, and calls
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 * input_send_keycodes() with its updated list.
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 *
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 * @param config	Input state
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 * @param new_keycode	New keycode to add/remove
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 * @param release	true if this key was released, false if depressed
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 * @return number of ascii characters sent, or 0 if none, or -1 for an
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 *	internal error
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 */
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int input_add_keycode(struct input_config *config, int new_keycode,
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		      bool release);
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/**
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 * Add a new key translation table to the input
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 *
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 * @param config	Input state
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 * @param left_keycode	Key to hold to get into this table
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 * @param right_keycode	Another key to hold to get into this table
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 * @param xlate		Conversion table from key codes to ASCII
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 * @param num_entries	Number of entries in xlate table
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 */
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int input_add_table(struct input_config *config, int left_keycode,
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		    int right_keycode, const uchar *xlate, int num_entries);
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/**
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 * Test if keys are available to be read
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 *
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 * @param config	Input state
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 * @return 0 if no keys available, 1 if keys are available
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 */
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int input_tstc(struct input_config *config);
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/**
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 * Read a key
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 *
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 * TODO: U-Boot wants 0 for no key, but Ctrl-@ is a valid key...
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 *
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 * @param config	Input state
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 * @return key, or 0 if no key, or -1 if error
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 */
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int input_getc(struct input_config *config);
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/**
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 * Register a new device with stdio and switch to it if wanted
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 *
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 * @param dev	Pointer to device
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 * @return 0 if ok, -1 on error
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 */
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int input_stdio_register(struct stdio_dev *dev);
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/**
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 * Set up the keyboard autorepeat delays
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 *
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 * @param repeat_delay_ms	Delay before key auto-repeat starts (in ms)
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 * @param repeat_rate_ms	Delay between successive key repeats (in ms)
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 */
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void input_set_delays(struct input_config *config, int repeat_delay_ms,
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	       int repeat_rate_ms);
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/**
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 * Tell the input layer whether to allow the caller to determine repeats
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 *
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 * Generally the input library handles processing of a list of scanned keys.
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 * Repeated keys need to be generated based on a timer in this case, since all
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 * that is provided is a list of keys current depressed.
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 *
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 * Keyboards which do their own scanning will resend codes when they want to
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 * inject a repeating key. This function can be called at start-up to select
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 * this behaviour.
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 *
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 * @param config	Input state
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 * @param allow_repeats	true to repeat depressed keys every time
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 *			input_send_keycodes() is called, false to do normal
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 *			keyboard repeat processing with a timer.
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 */
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void input_allow_repeats(struct input_config *config, bool allow_repeats);
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/**
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 * Check if keyboard LEDs need to be updated
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 *
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 * This can be called after input_tstc() to see if keyboard LEDs need
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 * updating.
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 *
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 * @param config	Input state
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 * @return -1 if no LEDs need updating, other value if they do
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 */
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int input_leds_changed(struct input_config *config);
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/**
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 * Set up the key map tables
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 *
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 * This must be called after input_init() or keycode decoding will not work.
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 *
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 * @param config	Input state
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 * @param german	true to use German keyboard layout, false for US
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 * @return 0 if ok, -1 on error
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 */
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int input_add_tables(struct input_config *config, bool german);
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/**
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 * Set up the input handler with basic key maps.
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 *
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 * @param config	Input state
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 * @param leds		Initial LED value (INPUT_LED_ mask), 0 suggested
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 * @return 0 if ok, -1 on error
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 */
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int input_init(struct input_config *config, int leds);
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#ifdef CONFIG_SYS_CONSOLE_OVERWRITE_ROUTINE
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extern int overwrite_console(void);
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#define OVERWRITE_CONSOLE overwrite_console()
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#else
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#define OVERWRITE_CONSOLE 0
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#endif /* CONFIG_SYS_CONSOLE_OVERWRITE_ROUTINE */
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#endif
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