31 lines
		
	
	
		
			922 B
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			922 B
		
	
	
	
		
			C
		
	
	
	
/* SPDX-License-Identifier: GPL-2.0+ */
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/*
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 *  (C) Copyright 2010,2011
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 *  NVIDIA Corporation <www.nvidia.com>
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 */
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#ifndef _UART_H_
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#define _UART_H_
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/* UART registers */
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struct uart_ctlr {
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	uint uart_thr_dlab_0;		/* UART_THR_DLAB_0_0, offset 00 */
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	uint uart_ier_dlab_0;		/* UART_IER_DLAB_0_0, offset 04 */
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	uint uart_iir_fcr;		/* UART_IIR_FCR_0, offset 08 */
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	uint uart_lcr;			/* UART_LCR_0, offset 0C */
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	uint uart_mcr;			/* UART_MCR_0, offset 10 */
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	uint uart_lsr;			/* UART_LSR_0, offset 14 */
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	uint uart_msr;			/* UART_MSR_0, offset 18 */
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	uint uart_spr;			/* UART_SPR_0, offset 1C */
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	uint uart_irda_csr;		/* UART_IRDA_CSR_0, offset 20 */
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	uint uart_reserved[6];		/* Reserved, unused, offset 24-38*/
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	uint uart_asr;			/* UART_ASR_0, offset 3C */
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};
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#define NVRM_PLLP_FIXED_FREQ_KHZ	216000
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#define NV_DEFAULT_DEBUG_BAUD		115200
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#define UART_FCR_TRIGGER_3	0x30	/* Mask for trigger set at 3 */
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#endif	/* UART_H */
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