492 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			492 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
/*
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 * Translate key codes into ASCII
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 *
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 * Copyright (c) 2011 The Chromium OS Authors.
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 * (C) Copyright 2004 DENX Software Engineering, Wolfgang Denk, wd@denx.de
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 *
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 * SPDX-License-Identifier:	GPL-2.0+
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 */
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#include <common.h>
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#include <stdio_dev.h>
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#include <input.h>
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#include <linux/input.h>
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enum {
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	/* These correspond to the lights on the keyboard */
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	FLAG_NUM_LOCK		= 1 << 0,
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	FLAG_CAPS_LOCK		= 1 << 1,
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	FLAG_SCROLL_LOCK	= 1 << 2,
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	/* Special flag ORed with key code to indicate release */
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	KEY_RELEASE		= 1 << 15,
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	KEY_MASK		= 0xfff,
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};
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/*
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 * These takes map key codes to ASCII. 0xff means no key, or special key.
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 * Three tables are provided - one for plain keys, one for when the shift
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 * 'modifier' key is pressed and one for when the ctrl modifier key is
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 * pressed.
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 */
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static const uchar kbd_plain_xlate[] = {
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	0xff, 0x1b, '1',  '2',  '3',  '4',  '5',  '6',
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	'7',  '8',  '9',  '0',  '-',  '=', '\b', '\t',	/* 0x00 - 0x0f */
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	'q',  'w',  'e',  'r',  't',  'y',  'u',  'i',
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	'o',  'p',  '[',  ']', '\r', 0xff,  'a',  's',  /* 0x10 - 0x1f */
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	'd',  'f',  'g',  'h',  'j',  'k',  'l',  ';',
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	'\'',  '`', 0xff, '\\', 'z',  'x',  'c',  'v',	/* 0x20 - 0x2f */
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	'b',  'n',  'm',  ',' ,  '.', '/', 0xff, 0xff, 0xff,
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	' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7',
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	'8',  '9',  '-',  '4',  '5',  '6',  '+',  '1',	/* 0x40 - 0x4f */
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	'2',  '3',  '0',  '.', 0xff, 0xff, 0xff, 0xff,
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
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	'\r', 0xff, 0xff
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};
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static unsigned char kbd_shift_xlate[] = {
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	0xff, 0x1b, '!', '@', '#', '$', '%', '^',
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	'&', '*', '(', ')', '_', '+', '\b', '\t',	/* 0x00 - 0x0f */
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	'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
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	'O', 'P', '{', '}', '\r', 0xff, 'A', 'S',	/* 0x10 - 0x1f */
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	'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
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	'"', '~', 0xff, '|', 'Z', 'X', 'C', 'V',	/* 0x20 - 0x2f */
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	'B', 'N', 'M', '<', '>', '?', 0xff, 0xff, 0xff,
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	' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
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	'8', '9', '-', '4', '5', '6', '+', '1',	/* 0x40 - 0x4f */
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	'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, 0xff,
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
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	'\r', 0xff, 0xff
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};
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static unsigned char kbd_ctrl_xlate[] = {
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	0xff, 0x1b, '1', 0x00, '3', '4', '5', 0x1E,
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	'7', '8', '9', '0', 0x1F, '=', '\b', '\t',	/* 0x00 - 0x0f */
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	0x11, 0x17, 0x05, 0x12, 0x14, 0x18, 0x15, 0x09,
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	0x0f, 0x10, 0x1b, 0x1d, '\n', 0xff, 0x01, 0x13,	/* 0x10 - 0x1f */
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	0x04, 0x06, 0x08, 0x09, 0x0a, 0x0b, 0x0c, ';',
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	'\'', '~', 0x00, 0x1c, 0x1a, 0x18, 0x03, 0x16,	/* 0x20 - 0x2f */
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	0x02, 0x0e, 0x0d, '<', '>', '?', 0xff, 0xff,
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	0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
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	'8', '9', '-', '4', '5', '6', '+', '1',		/* 0x40 - 0x4f */
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	'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff,
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
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	'\r', 0xff, 0xff
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};
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/*
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 * Scan key code to ANSI 3.64 escape sequence table.  This table is
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 * incomplete in that it does not include all possible extra keys.
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 */
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static struct {
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	int kbd_scan_code;
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	char *escape;
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} kbd_to_ansi364[] = {
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	{ KEY_UP, "\033[A"},
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	{ KEY_DOWN, "\033[B"},
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	{ KEY_RIGHT, "\033[C"},
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	{ KEY_LEFT, "\033[D"},
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};
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/* Maximum number of output characters that an ANSI sequence expands to */
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#define ANSI_CHAR_MAX	3
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static int input_queue_ascii(struct input_config *config, int ch)
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{
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	if (config->fifo_in + 1 == INPUT_BUFFER_LEN) {
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		if (!config->fifo_out)
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			return -1; /* buffer full */
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		else
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			config->fifo_in = 0;
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	} else {
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		if (config->fifo_in + 1 == config->fifo_out)
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			return -1; /* buffer full */
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		config->fifo_in++;
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	}
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	config->fifo[config->fifo_in] = (uchar)ch;
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	return 0;
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}
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int input_tstc(struct input_config *config)
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{
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	if (config->fifo_in == config->fifo_out && config->read_keys) {
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		if (!(*config->read_keys)(config))
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			return 0;
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	}
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	return config->fifo_in != config->fifo_out;
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}
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int input_getc(struct input_config *config)
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{
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	int err = 0;
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	while (config->fifo_in == config->fifo_out) {
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		if (config->read_keys)
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			err = (*config->read_keys)(config);
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		if (err)
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			return -1;
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	}
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	if (++config->fifo_out == INPUT_BUFFER_LEN)
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		config->fifo_out = 0;
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	return config->fifo[config->fifo_out];
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}
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/**
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 * Process a modifier/special key press or release and decide which key
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 * translation array should be used as a result.
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 *
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 * TODO: Should keep track of modifier press/release
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 *
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 * @param config	Input state
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 * @param key		Key code to process
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 * @param release	0 if a press, 1 if a release
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 * @return pointer to keycode->ascii translation table that should be used
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 */
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static struct input_key_xlate *process_modifier(struct input_config *config,
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						int key, int release)
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{
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	struct input_key_xlate *table;
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	int flip = -1;
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	int i;
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	/* Start with the main table, and see what modifiers change it */
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	assert(config->num_tables > 0);
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	table = &config->table[0];
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	for (i = 1; i < config->num_tables; i++) {
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		struct input_key_xlate *tab = &config->table[i];
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		if (key == tab->left_keycode || key == tab->right_keycode)
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			table = tab;
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	}
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	/* Handle the lighted keys */
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	if (!release) {
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		switch (key) {
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		case KEY_SCROLLLOCK:
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			flip = FLAG_SCROLL_LOCK;
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			break;
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		case KEY_NUMLOCK:
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			flip = FLAG_NUM_LOCK;
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			break;
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		case KEY_CAPSLOCK:
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			flip = FLAG_CAPS_LOCK;
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			break;
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		}
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	}
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	if (flip != -1) {
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		int leds = 0;
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		config->leds ^= flip;
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		if (config->flags & FLAG_NUM_LOCK)
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			leds |= INPUT_LED_NUM;
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		if (config->flags & FLAG_CAPS_LOCK)
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			leds |= INPUT_LED_CAPS;
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		if (config->flags & FLAG_SCROLL_LOCK)
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			leds |= INPUT_LED_SCROLL;
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		config->leds = leds;
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	}
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	return table;
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}
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/**
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 * Search an int array for a key value
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 *
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 * @param array	Array to search
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 * @param count	Number of elements in array
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 * @param key	Key value to find
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 * @return element where value was first found, -1 if none
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 */
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static int array_search(int *array, int count, int key)
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{
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	int i;
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	for (i = 0; i < count; i++) {
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		if (array[i] == key)
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			return i;
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	}
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	return -1;
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}
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/**
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 * Sort an array so that those elements that exist in the ordering are
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 * first in the array, and in the same order as the ordering. The algorithm
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 * is O(count * ocount) and designed for small arrays.
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 *
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 * TODO: Move this to common / lib?
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 *
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 * @param dest		Array with elements to sort, also destination array
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 * @param count		Number of elements to sort
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 * @param order		Array containing ordering elements
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 * @param ocount	Number of ordering elements
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 * @return number of elements in dest that are in order (these will be at the
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 *	start of dest).
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 */
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static int sort_array_by_ordering(int *dest, int count, int *order,
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				   int ocount)
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{
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	int temp[count];
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	int dest_count;
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	int same;	/* number of elements which are the same */
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	int i;
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	/* setup output items, copy items to be sorted into our temp area */
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	memcpy(temp, dest, count * sizeof(*dest));
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	dest_count = 0;
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	/* work through the ordering, move over the elements we agree on */
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	for (i = 0; i < ocount; i++) {
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		if (array_search(temp, count, order[i]) != -1)
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			dest[dest_count++] = order[i];
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	}
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	same = dest_count;
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	/* now move over the elements that are not in the ordering */
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	for (i = 0; i < count; i++) {
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		if (array_search(order, ocount, temp[i]) == -1)
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			dest[dest_count++] = temp[i];
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	}
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	assert(dest_count == count);
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	return same;
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}
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/**
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 * Check a list of key codes against the previous key scan
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 *
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 * Given a list of new key codes, we check how many of these are the same
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 * as last time.
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 *
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 * @param config	Input state
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 * @param keycode	List of key codes to examine
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 * @param num_keycodes	Number of key codes
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 * @param same		Returns number of key codes which are the same
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 */
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static int input_check_keycodes(struct input_config *config,
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			   int keycode[], int num_keycodes, int *same)
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{
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	/* Select the 'plain' xlate table to start with */
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	if (!config->num_tables) {
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		debug("%s: No xlate tables: cannot decode keys\n", __func__);
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		return -1;
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	}
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	/* sort the keycodes into the same order as the previous ones */
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	*same = sort_array_by_ordering(keycode, num_keycodes,
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			config->prev_keycodes, config->num_prev_keycodes);
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	memcpy(config->prev_keycodes, keycode, num_keycodes * sizeof(int));
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	config->num_prev_keycodes = num_keycodes;
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	return *same != num_keycodes;
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}
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/**
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 * Checks and converts a special key code into ANSI 3.64 escape sequence.
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 *
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 * @param config	Input state
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 * @param keycode	Key code to examine
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 * @param output_ch	Buffer to place output characters into. It should
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 *			be at least ANSI_CHAR_MAX bytes long, to allow for
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 *			an ANSI sequence.
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 * @param max_chars	Maximum number of characters to add to output_ch
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 * @return number of characters output, if the key was converted, otherwise 0.
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 *	This may be larger than max_chars, in which case the overflow
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 *	characters are not output.
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 */
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static int input_keycode_to_ansi364(struct input_config *config,
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		int keycode, char output_ch[], int max_chars)
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{
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	const char *escape;
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	int ch_count;
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	int i;
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	for (i = ch_count = 0; i < ARRAY_SIZE(kbd_to_ansi364); i++) {
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		if (keycode != kbd_to_ansi364[i].kbd_scan_code)
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			continue;
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		for (escape = kbd_to_ansi364[i].escape; *escape; escape++) {
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			if (ch_count < max_chars)
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				output_ch[ch_count] = *escape;
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			ch_count++;
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		}
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		return ch_count;
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	}
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	return 0;
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}
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/**
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 * Converts and queues a list of key codes in escaped ASCII string form
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 * Convert a list of key codes into ASCII
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 *
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 * You must call input_check_keycodes() before this. It turns the keycode
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 * list into a list of ASCII characters and sends them to the input layer.
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 *
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 * Characters which were seen last time do not generate fresh ASCII output.
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 * The output (calls to queue_ascii) may be longer than num_keycodes, if the
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 * keycode contains special keys that was encoded to longer escaped sequence.
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 *
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 * @param config	Input state
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 * @param keycode	List of key codes to examine
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 * @param num_keycodes	Number of key codes
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 * @param output_ch	Buffer to place output characters into. It should
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 *			be at last ANSI_CHAR_MAX * num_keycodes, to allow for
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 *			ANSI sequences.
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 * @param max_chars	Maximum number of characters to add to output_ch
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 * @param same		Number of key codes which are the same
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 * @return number of characters written into output_ch, or -1 if we would
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 *	exceed max_chars chars.
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 */
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static int input_keycodes_to_ascii(struct input_config *config,
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		int keycode[], int num_keycodes, char output_ch[],
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		int max_chars, int same)
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{
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	struct input_key_xlate *table;
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	int ch_count = 0;
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	int i;
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	table = &config->table[0];
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	/* deal with modifiers first */
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	for (i = 0; i < num_keycodes; i++) {
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		int key = keycode[i] & KEY_MASK;
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		if (key >= table->num_entries || table->xlate[key] == 0xff) {
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			table = process_modifier(config, key,
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					keycode[i] & KEY_RELEASE);
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		}
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	}
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	/* Start conversion by looking for the first new keycode (by same). */
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	for (i = same; i < num_keycodes; i++) {
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		int key = keycode[i];
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		int ch = (key < table->num_entries) ? table->xlate[key] : 0xff;
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		/*
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		 * For a normal key (with an ASCII value), add it; otherwise
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		 * translate special key to escape sequence if possible.
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		 */
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		if (ch != 0xff) {
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			if (ch_count < max_chars)
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				output_ch[ch_count] = (uchar)ch;
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			ch_count++;
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		} else {
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			ch_count += input_keycode_to_ansi364(config, key,
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						output_ch, max_chars);
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		}
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	}
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	if (ch_count > max_chars) {
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		debug("%s: Output char buffer overflow size=%d, need=%d\n",
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		      __func__, max_chars, ch_count);
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		return -1;
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	}
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	/* ok, so return keys */
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	return ch_count;
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}
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int input_send_keycodes(struct input_config *config,
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			int keycode[], int num_keycodes)
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{
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	char ch[num_keycodes * ANSI_CHAR_MAX];
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	int count, i, same = 0;
 | 
						|
	int is_repeat = 0;
 | 
						|
	unsigned delay_ms;
 | 
						|
 | 
						|
	config->modifiers = 0;
 | 
						|
	if (!input_check_keycodes(config, keycode, num_keycodes, &same)) {
 | 
						|
		/*
 | 
						|
		 * Same as last time - is it time for another repeat?
 | 
						|
		 * TODO(sjg@chromium.org) We drop repeats here and since
 | 
						|
		 * the caller may not call in again for a while, our
 | 
						|
		 * auto-repeat speed is not quite correct. We should
 | 
						|
		 * insert another character if we later realise that we
 | 
						|
		 * have missed a repeat slot.
 | 
						|
		 */
 | 
						|
		is_repeat = config->repeat_rate_ms &&
 | 
						|
			(int)get_timer(config->next_repeat_ms) >= 0;
 | 
						|
		if (!is_repeat)
 | 
						|
			return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	count = input_keycodes_to_ascii(config, keycode, num_keycodes,
 | 
						|
					ch, sizeof(ch), is_repeat ? 0 : same);
 | 
						|
	for (i = 0; i < count; i++)
 | 
						|
		input_queue_ascii(config, ch[i]);
 | 
						|
	delay_ms = is_repeat ?
 | 
						|
			config->repeat_rate_ms :
 | 
						|
			config->repeat_delay_ms;
 | 
						|
 | 
						|
	config->next_repeat_ms = get_timer(0) + delay_ms;
 | 
						|
 | 
						|
	return count;
 | 
						|
}
 | 
						|
 | 
						|
int input_add_table(struct input_config *config, int left_keycode,
 | 
						|
		    int right_keycode, const uchar *xlate, int num_entries)
 | 
						|
{
 | 
						|
	struct input_key_xlate *table;
 | 
						|
 | 
						|
	if (config->num_tables == INPUT_MAX_MODIFIERS) {
 | 
						|
		debug("%s: Too many modifier tables\n", __func__);
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	table = &config->table[config->num_tables++];
 | 
						|
	table->left_keycode = left_keycode;
 | 
						|
	table->right_keycode = right_keycode;
 | 
						|
	table->xlate = xlate;
 | 
						|
	table->num_entries = num_entries;
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
void input_set_delays(struct input_config *config, int repeat_delay_ms,
 | 
						|
	       int repeat_rate_ms)
 | 
						|
{
 | 
						|
	config->repeat_delay_ms = repeat_delay_ms;
 | 
						|
	config->repeat_rate_ms = repeat_rate_ms;
 | 
						|
}
 | 
						|
 | 
						|
int input_init(struct input_config *config, int leds)
 | 
						|
{
 | 
						|
	memset(config, '\0', sizeof(*config));
 | 
						|
	config->leds = leds;
 | 
						|
	if (input_add_table(config, -1, -1,
 | 
						|
			kbd_plain_xlate, ARRAY_SIZE(kbd_plain_xlate)) ||
 | 
						|
		input_add_table(config, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,
 | 
						|
			kbd_shift_xlate, ARRAY_SIZE(kbd_shift_xlate)) ||
 | 
						|
		input_add_table(config, KEY_LEFTCTRL, KEY_RIGHTCTRL,
 | 
						|
			kbd_ctrl_xlate, ARRAY_SIZE(kbd_ctrl_xlate))) {
 | 
						|
		debug("%s: Could not add modifier tables\n", __func__);
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
int input_stdio_register(struct stdio_dev *dev)
 | 
						|
{
 | 
						|
	int error;
 | 
						|
 | 
						|
	error = stdio_register(dev);
 | 
						|
 | 
						|
	/* check if this is the standard input device */
 | 
						|
	if (!error && strcmp(getenv("stdin"), dev->name) == 0) {
 | 
						|
		/* reassign the console */
 | 
						|
		if (OVERWRITE_CONSOLE ||
 | 
						|
				console_assign(stdin, dev->name))
 | 
						|
			return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 |